About MeI am a Bristol based 3D artist who specialises in modelling and texturing realtime props and environments. I have 8 years experience creating props and environments for VR applications across various projects including: employee training in the Rail, Aerospace and Nuclear sectors, logistic simulations, health and safety training, interior visualisations, interactive construction visualisations, medical applications and virtual tours across multiple platforms such as the Vive, Occulus, Google Cardboard and Gear VR.
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